| 000 | 00929nam a22001697a 4500 | ||
|---|---|---|---|
| 020 | _a9781138365490 | ||
| 082 |
_a794 _bENG-B |
||
| 100 | _aEngelstein, Geoffre | ||
| 245 |
_aBuilding Blocks of Tabletop Game Design : _bAn Encyclopedia of Mechanisms |
||
| 260 |
_aBoca Raton, _bCRC Press _c2020 |
||
| 300 |
_axxiii,491p _c8x11 Inch |
||
| 500 | _aBuilding Blocks of Tabletop Game Design: An Encyclopedia of Mechanisms compiles hundreds of different mechanisms, organized by category. Each has a description of how it works, discussion of its pros and cons, how it can be implemented, and examples of specific games that use it. Building Blocks can be read cover to cover, used as a reference when looking for inspiration for a new design, help solving a specific problem, or assist in getting unstuck in the midst of a project. | ||
| 504 | _aIncluding Index | ||
| 650 | _aBoard games | ||
| 700 | _a Shalev, Isaac | ||
| 942 | _cBK | ||
| 999 |
_c27664 _d27664 |
||