000 04498cam a2200697Ki 4500
001 14529689
003 AUCL
005 20210816122346.0
006 m o d
007 cr cnu|||unuuu
008 170719s2017 enk ob 001 0 eng d
015 _aGBB7E1627
_2bnb
015 _aGBB7G3748
_2bnb
016 7 _a018422391
_2Uk
016 7 _a018473357
_2Uk
020 _a9780765806598
_q(electronic bk.)
020 _a1351482386
_q(electronic bk.)
020 _a9781315132174
020 _a1315132176
020 _a9781351482370
020 _a1351482378
020 _z9780765806598
020 _z1138535850
020 _z9781138535855
035 _a(OCoLC)ocn994145063
035 _a(NNC)14529689
035 _a(OCoLC)994145063
_z(OCoLC)1005452351
037 _a9781351482387
_bIngram Content Group
040 _aN$T
_beng
_erda
_epn
_cN$T
_dN$T
_dOCLCF
_dYDX
_dOCLCA
_dNLE
_dOCLCO
_dUKMGB
_dUWO
_dTYFRS
_dOCLCQ
049 _aZCUA
050 4 _aBF575.L3
072 7 _aPHI
_x010000
_2bisacsh
082 0 4 _a128.3
_223
100 1 _aGruner, Charles R.,
_eauthor.
222 _aHard Drive
245 1 4 _aThe game of humor :
_ba comprehensive theory of why we laugh /
_cCharles R. Gruner.
264 1 _aLondon :
_bRoutledge,
_c2017.
300 _a191 p.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
504 _aIncludes bibliographical references and index.
505 0 _a1. Win Or Lose: The Games We Play -- 2. Conflict in Daily Life -- 3. Drollery in Death, Destruction, and Disaster -- 4. Comic Scripts: Laughing at People, Groups, and Concepts -- 5. Sexual, Sexist, and Scatological Humor -- 6. The Special Case of Puns: Wordplay is a Game to be Won, Too -- 7. The Mirage of "Innocent" Humor.
520 _aHumor, wit, and laughter surround each person. From everyday quips to the carefully contrived comedy of literature, newspapers, and television we experience humor in many forms, yet the impetus for our laughter is far from innocuous. Misfortune, stupidity, and moral or cultural defects, however faintly revealed in others and ourselves, seem to make us laugh. Although discomforting, such negative terms as superiority, aggression, hostility, ridicule, or degradation can be applied to instances of humor. According to scholars, Thomas Hobbes's "superiority theory" that humor arises from mischances, infirmities, and indecencies, where there is no wit at all? applies to most humor. With the exception of good-natured play, Charles R. Gruner claims that humor is rarely as innocent as it first appears. Gruner's proposed superiority theory of humor is all-encompassing. In The Game of Humor, he expands the scope of Hobbes's theory to include and explore the contest aspect of "good-natured" play. As such, the author believes all instances of humor can be examined as games, in terms of competition and keeping score? winners and losers. Gruner draws on a broad spectrum of thought-provoking examples. Holocaust jokes, sexual humor, the racialist dialogue of such comic characters as Stepin Fetchit and Archie Bunker, simple puns, and many of the author's own encounters with everyday humor. Gruner challenges the reader to offer a single example of humor that cannot be "de-humorized" by its agonistic nature. The Game of Humor makes intriguing and enjoyable reading for people interested in humor and the aspects of human motivation. This book will also be valuable to professionals in communication and information studies, sociologists, literary critics and linguists, and psychologists concerned with the conflicts and tensions of everyday life.
588 0 _aOnline resource; title from PDF title page (EBSCO, viewed August 2, 2017).
650 0 _aLaughter.
650 0 _aWit and humor
_xPsychological aspects.
650 7 _aPHILOSOPHY
_xMovements
_xHumanism.
_2bisacsh
650 7 _aLaughter.
_2fast
_0(OCoLC)fst00993552
650 7 _aWit and humor
_xPsychological aspects.
_2fast
_0(OCoLC)fst01176288
650 1 7 _aHumor (grappigheden)
_2gtt
650 7 _aLachen
_2gnd
650 7 _aHumor
_2gnd
655 4 _aElectronic books.
776 0 8 _iPrint version:
_aGruner, Charles R.
_tGame of humor.
_dLondon : Routledge, 2017
_z1138535850
_z9781138535855
_w(OCoLC)1003693833
856 4 0 _uhttp://www.columbia.edu/cgi-bin/cul/resolve?clio14529689
_zTaylor & Francis eBooks
942 _2ddc
_cBK
990 _aBF
999 _c18113
_d18113