Graphics, animation, and interactivity with flash 4.0
James L. Mohler.
- Delmar 2000.
- 334 p. 24 cm.
Covers the basics of Flash, including drawing, painting, and selections, followed by a series of chapters on each of the following: animation, symbols and libraries, sound, multilevel movies, and integration issues. Suited to introductory to intermediate level students, the volume includes a cross-platform CD-ROM of student files, a demonstration version of Flash 4.0, project files, and examples.